MA Composing for Video Games
ONLINE POSTGRADUATE MASTERS DEGREE
Flexible study with personal tuition
Apply now
Game music is one of the fastest expanding areas of media music. MA Composing for Video Games will prepare you to enter the industry as a video games composer. It will give you all the skills you need to compose and implement fully adaptive music using industry standard game engines and middleware.
You will be given the space and support to develop as a composer, finding your voice and raising your production and composition skills to a professional standard, with help from current working composers and game audio professionals. We even support you after you graduate to find work with our Employment Support Programme.
Preparing you for the career you deserve
This course prepares students to go into the industry as video game composers, assistant composers or as a member of an audio team.
On this course, you will learn:
- The essential technical and creative skills required to compose music for video games.
- To compose music for a wide variety of different game genres, from mobile puzzle games through to action and racing games.
- Different ways of creating an adaptive strategy to allow the score to respond seamlessly to the gameplay.
- Collaborative and remote working skills, which are vital in such a connected global industry.
- To use Wwise to implement your music interactively in fully functional Unity games and game levels, many specially designed or licenced for the course, including commercial releases.
- Business skills to help you produce a winning portfolio that will help you into a new career.
Guy michelmore
Composer & ThinkSpace CEO
Composed for Marvel, Disney, Lionsgate & Dreamworks
Jamie Christopherson
Games Composer
Fortnite
The Lord of the Rings: Battle of Middle Earth
Giorgio Vezzini
Sound Designer & Audio Lead
Baldur's Gate 3
Batman: Arkham Knight
League of Legends
Kevin Vail
Sound Designer & Engineer
Far Cry 5
Batman: Arkham City
Watchdogs
Sergio Roncchetti
Composer & Sound Designer
Eldest Souls
2021
Rail Route
Alyx Jones
Game Audio Professional
Silver Script Games
The Sound Architect
James Elsey
Video Game Composer
Evil Dead: The Game
Ross Tregenza
Alien Vs. Predator
Gears of War
Team Sonic Racing
Tomasz Kaczor
Sound Designer & Composer
Specialising in Animation, Films and Games
Jake Gaule
Composer & Sound Designer
Far Cry: Rise of the Revolution
Window
Idoz Games
Course CONTRIBUTORS
STEPHEN BAYSTED
Composer & Orchestrator
The Walking Dead: Assult
Project Cars
Mark Angus
Alien: Isolation
Telling Lies
Harry Potter & The Deathly Hallows Part 2
Matt Lightbound
Sound & Audio Designer
Dead Island 2
Planet Coaster
Jurassic World Evolution
JOHN HARVEY
Sound Designer
Project Cars
Shameless
Ripper Street
ALEX GREEN
Sound Designer
STafford bawler
Audio Director
Island Extreme Stunts
DiRT
Hungry Shark Shorts
NOA BEazley
Re:Awaken
A Token War
Phosfi
SPencer bambrick
Composer & Electronic Artist
Nick Jr. Block Party
Evil Nun
Eternights
Your course falls into six modules plus a final major project which lasts three months. Each module focuses on a different area of video game composition, while at the same time developing specific compositional, technical and business skills.
The first step to becoming adept with game music and audio is understanding its nonlinear nature and the implications of this for composers. In this module, we will be discussing some of the fundamental techniques you will be expected to master, from creating seamless loops to writing to a brief.
In this module, you will:
- Learn the basic elements of working in games and the industry itself.
- Understand how to develop an original or distinctive voice as a composer through the creation of musical loops that transition seamlessly.
- Create, adapt, produce, mix and combine audio assets that support the game in the context of the brief, project, genre and/or industry.
We offer three different schedules so you can pick which best fits around your life. It is also possible to switch between these schedules at certain points during the degree, should you find that that you have more or less time available than you anticipated. You can also pause your degree altogether if life gets in the way.
Please note that these weekly hours are estimates based on previous years' students. It will vary from student to student, depending on your rate of work. These time estimates include every element of the course: live workshops, one-to-one tutorials, reading and watching the course materials, and time spent on assignment projects. (*36-month option not available to UK students on a postgraduate student loan)
FinancING
Fees are set in pounds sterling so may be subject to exchange rate fluctuations for those outside the UK.
You will be invoiced in instalments at the start of each term. (For courses lasting longer than 12 months, please budget for an annual inflation linked increase on the remaining balance of fees, based on UK RPI, capped at 8%.
STUDENT LOANS
In the UK you can apply for the following student loans to cover or contribute towards postgraduate tuition fee :
- Up to £12,167 in England. More info
- Up to £18,770 in Wales. More info
- Up to £6,500 in Northern Ireland. More info
- Up to £7,000 in Scotland. More info
PAY-AS-YOU-LEARN OPTIONS
We offer interest-free payment plans, where you can spread the cost of your course across the duration of your studies. The payment plan you are on depends on the schedule you are on. You will be required to pay a deposit upon enrolling.
Employment support programme
HELPING YOU SECURE YOUR FIRST ROLE
Unsure about studying online?
Concerned about feeling disconnected or lacking individual attention from home? Don't worry, our online music campus connects you with fellow students, industry alumni, tutors, and professionals across the globe. There's always someone to assist, offer advice, provide encouragement, or share work opportunities.
Discover what our degree alumni have to say about their connected experience with ThinkSpace, the friends they've made, and the networks they've built.
"I love the community. I've made friends for life and I look forward to working with many of them in the future."
accredited by Arts University Bournemouth
Your degree is accredited and awarded by our academic partner, Arts University Bournemouth (AUB). Home to the prestigious Bournemouth Film School – whose alumni include film director Edgar Wright (Baby Driver) and screenwriter Simon Beaufoy (Slumdog Millionaire) – AUB is a public university on the south coast of England. Its history dates back to the 1880s.
AUB provide academic oversight across our degrees, which are subject to the same rigorous quality checks as degrees taught by all UK universities.
How to apply
To make an initial application you will need to fill out the application form, write a short cover letter and provide a few examples of your music or sound design.
"Am I good enough?"
We are frequently asked this and are glad to help. You’ll need to be competent in your DAW and be able to write music fluently and productively. It doesn’t have to be orchestral music – as this course encourages all styles – and it doesn’t have to be perfect by any means. We are looking for potential. You also don't need a high level of music theory.
We recommend booking a chat with one of our course advisors. As ThinkSpace Masters graduates themselves, they can take a listen to some of your work and tell you where you stand.
REGISTER FOR MORE INFORMATION
Register below to receive further information by email, and get notified about upcoming online Open Days, events and deadlines.
SCHEDULE A CHAT WITH A COURSE ADVISOR
We recommend booking an informal audio or video chat with one of our friendly course advisors. You can discuss your goals and time commitments, and learn about your different options for subjects, schedules and financing.
They can also review some examples of your music and let you know if you're ready for a Masters. If you're not quite there yet, they'll suggest some practical next steps.
Frequently Asked Questions
Related Masters degrees
MA SOUND DESIGN FOR VIDEO GAMES
Explore the process of creating and manipulating sounds for a wide variety of game genres. Learn about creating atmospheres, recording your own bespoke sounds, syncing to picture and cutscenes, plus lots more.
MFA VIDEO GAME MUSIC & AUDIO
You will learn how to create, record and implement various types of sound and effects for games, as well as developing your compositional skills while you write for games projects. This course combines skills from Composing for Video Games and Sound Design for Video Games.